Esports · Rainbow Six Siege · Games

Rainbow Six Siege: LOS vs LOUD (BO1) - South America League Stage 1 Group Stage

$45.5K Volume
15/06/2026 01:10
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R6SIEGERAINBOW SIX SIEGE
LOUD
0-0
000
Final
000|1-0|Bo1
LOS
0-0
Game context

LOS's recent roster overhaul, featuring additions like Daffo, dash, Nuxga, and peres under coach Hugzord, has strengthened map control, execution, and overall squad depth in the South America League Stage 1 Group Stage. LOUD enters with inconsistent form, multiple recent losses, and limited success adapting to competitive metas, amplifying trader consensus around LOS dominance in this BO1. Historical head-to-head edges and current standings further support the positioning. Even with near-certain implied probability, realistic variables such as late roster adjustments, individual hero plays, or patch-driven shifts could still influence the outcome in a high-variance single-map format.

This market refers to the Rainbow Six Siege match between LOS and LOUD in the South America League Stage 1 Group Stage, initially scheduled for June 14 at 3:45PM ET.

This market will resolve to "LOS" if LOS win the match against LOUD.

This market will resolve to "LOUD" if LOUD win the match against LOS.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Resolution Source: www.twitch.tv

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