Esports · Rainbow Six Siege · Games

Rainbow Six Siege: EDward Gaming vs Four Angry Men (BO3) - CN League Stage 1 Group Stage

$34.4K Volume
13/06/2026 14:15
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R6SIEGERAINBOW SIX SIEGE
Four Angry Men
0-0
000
Final
000|2-0|Bo3
EDward Gaming
0-0
Game context

EDward Gaming enters this CN League Stage 1 Group Stage best-of-3 with an undefeated 2-0 record and dominant map differential, building on strong recent form and a head-to-head edge after previous wins over Four Angry Men. Four Angry Men sit lower in the standings following inconsistent results, including a recent loss to TYLOO, though roster experience and map pool familiarity could provide upset potential in a single-elimination-style group match. Key factors include operator bans, recent map performance, and any short-notice roster adjustments typical in the Chinese region. The matchup occurs amid a packed Stage 1 schedule that influences playoff positioning and qualification points.

This market refers to the Rainbow Six Siege match between EDward Gaming and Four Angry Men in the CN League Stage 1 Group Stage, initially scheduled for June 13 at 5:00AM ET.

This market will resolve to "EDward Gaming" if EDward Gaming win the match against Four Angry Men.

This market will resolve to "Four Angry Men" if Four Angry Men win the match against EDward Gaming.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Resolution Source: live.bilibili.com

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