Esports · Rainbow Six Siege · Games

Rainbow Six Siege: Can You Be My Enemy vs SCARZ (BO1) - Asia Pacific League APAC North - Stage 1 Group Stage

$33.9K Volume
13/06/2026 15:00
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R6SIEGERAINBOW SIX SIEGE
SCARZ
0-0
000
Final
000|0-1|Bo1
Can You Be My Enemy
0-0
Game context

SCARZ enters this APAC North Stage 1 group-stage BO1 as overwhelming favorites due to their established roster depth, consistent regional experience, and stronger recent form compared to Can You Be My Enemy. The Japanese organization maintains a stable lineup featuring veterans like FishLike and Wqsyo1, backed by multiple seasons of top-flight results and higher earnings, while CYBME, a newer or challenger-promoted side, has posted heavier map deficits in early Stage 1 matches and limited pro-level seasoning. Traders reflect this gap through near-certain pricing, viewing the matchup as a significant talent and organizational mismatch. Even so, a single-map format leaves room for variance through map selection, individual performances, or unexpected adaptation to the current meta that could produce an outlier result.

This market refers to the Rainbow Six Siege match between Can You Be My Enemy and SCARZ in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 13 at 5:00AM ET.

This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win the match against SCARZ.

This market will resolve to "SCARZ" if SCARZ win the match against Can You Be My Enemy.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Resolution Source: www.twitch.tv

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