Dota 2: PlayTime vs Amaru Gaming (BO3) - The International South America Closed Qualifier Playoffs

DOTA2DOTA 2
Amaru Gaming
0-0
vs
19/06 16:00
PlayTime
0-0
Game context

PlayTime enters this BO3 matchup in strong recent form during the TI 2026 South America Closed Qualifier, securing 2-0 victories over Estar Backs and Team Nemesis in the preceding days while showing consistent map control and execution. Amaru Gaming, by contrast, dropped a 0-2 series to LGD Gaming and faces an uphill battle against a PlayTime side that has demonstrated better adaptation in the double-elimination bracket. Both squads compete for the single TI slot from the region, with PlayTime holding the edge in current momentum and roster stability; any late roster adjustments or patch-driven meta shifts could narrow the gap in this best-of-three series.

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Moneyline1
Total (O/U)1

This market refers to the Dota 2 Lower bracket final match between PlayTime and Amaru Gaming in the The International South America Closed Qualifier Playoffs, initially scheduled for June 19 at 12:00PM ET.

This market will resolve to "PlayTime" if PlayTime win the match against Amaru Gaming.

This market will resolve to "Amaru Gaming" if Amaru Gaming win the match against PlayTime.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Resolution Source: www.twitch.tv

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