BTC $113,247 ▲2.31% ETH $3,847 ▲1.84% SOL $284 ▲4.12% SPX 5,847 ▼0.43% TRUMP-PARDON-HUNTER 67¢ +4 BTC-120K-EOY 43¢ −2 FED-50BP-Q3 64¢ +8 NBA-FINALS Game 7 Thunder 42¢ HAMAS-CEASEFIRE-Q3 31¢ +1 NEWSOM-2028 54¢ +13 IRAN-ISRAEL-DIRECT 18¢ +11 ETH-ETF-STAKING 71¢ +3 BTC $113,247 ▲2.31% ETH $3,847 ▲1.84% SOL $284 ▲4.12% SPX 5,847 ▼0.43% TRUMP-PARDON-HUNTER 67¢ +4 BTC-120K-EOY 43¢ −2 FED-50BP-Q3 64¢ +8 NBA-FINALS Game 7 Thunder 42¢ HAMAS-CEASEFIRE-Q3 31¢ +1 NEWSOM-2028 54¢ +13
Sports · lol · Esports

Worlds 2026 Winning Region

$303K Volume
31/12/2026 00:00
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LCK (South Korea)
$42.4K Volume
63%
LPL (China)
$26.8K Volume
32%
LEC (Europe / EMEA)
$12.9K Volume
4%
LCP (Asia-Pacific)
$161.8K Volume
1%
LCS (North America)
$33.3K Volume
1%
CBLOL (Brazil)
$25.7K Volume
1%
Other
50%

About This Market

This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026).

If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".

The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).

Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)

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