This market refers to the Counter-Strike match between Honvéd and Bebop in the NODWIN Clutch Series Play-In Group B, initially scheduled for August 13 at 10:00AM ET.
This market will resolve to "Honvéd" if Honvéd win the match against Bebop.
This market will resolve to "Bebop" if Bebop win the match against Honvéd.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Counter-Strike: Honvéd vs Bebop (BO3) - NODWIN Clutch Series Play-In Group B (Resolved)
CS2COUNTER STRIKEBo3

Bebop
0-0
2
Final
1

Honvéd
0-0
Game context
Honvéd enters this BO3 opener in the NODWIN Clutch Series 11 Play-In Group B with a higher world ranking (#127) and a restructured core assembled in May 2026, posting stronger recent map win rates and player ratings led by 1NSERT2. Bebop (#182) has shown inconsistent form across July CCT and Thunderpick qualifiers, with roster stability around iDISBALANCE, faydett, and lov1kus but fewer consistent results. Both European squads favor similar map pools including Dust2 and Mirage, and recent head-to-heads plus qualifier performances suggest a closely contested series where individual peaks and map veto execution will likely decide advancement.
Moneyline
$51.2K Vol.Total (O/U)
$5 Vol.Map Winner
$6K Vol.Map 1 Winner
Map 2 Winner
Map Handicap
$5 Vol.More Bets
$10 Vol.Map 1 Total Rounds: Over/Under 21.5
Map 2 Total Rounds: Over/Under 21.5
Map 3 Total Rounds: Over/Under 21.5
Map 1 Rounds Handicap: Bebop (-3.5) vs Honvéd (+3.5)
Map 1 Total Rounds: Over/Under 24.5
Map 2 Total Rounds: Over/Under 24.5
Map 2 Rounds Handicap: Bebop (-3.5) vs Honvéd (+3.5)
Map 3 Total Rounds: Over/Under 24.5
Map 3 Rounds Handicap: Bebop (-3.5) vs Honvéd (+3.5)
Resolution Source: kick.com
Odds & FAQ
When does the Counter-Strike: Honvéd vs Bebop (BO3) - NODWIN Clutch Series Play-In Group B (Resolved) market resolve?
Trading here has ended - the market resolved and was settled under Polymarket's published criteria.
How much money is trading on Counter-Strike: Honvéd vs Bebop (BO3) - NODWIN Clutch Series Play-In Group B (Resolved)?
Traders have put $11M through this market so far - a solid gauge of how much real money backs these odds.
Group B
All markets→Standings
| played | W-D-L | gd | pts | |
|---|---|---|---|---|
| 1 | 3 | 2-1-0 | +4 | 7 |
| 2 | 3 | 1-1-1 | +5 | 4 |
| 3 | 3 | 1-1-1 | -1 | 4 |
| 4 | 3 | 0-1-2 | -8 | 1 |
Odds
| To win the group | To reach the knockout stage | To win the World Cup | |
|---|---|---|---|
| 100% | 100% | – | |
| 0% | 0% | – | |
| 0% | 0% | – | |
| 0% | 0% | – |
Fixtures & Results - Group B
Similar Markets
Map 1 Winner99%YesNo
Map 2 Winner99%YesNo












