Esports · Valorant

Valorant: FUSION vs LAZER (BO3) - VCL Latin America North: Regular Season

$1.5M Volume
23/06/2026 07:00
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Match Winner
$765 Volume
41%
Totals (Over/Under)1
O/U 2.5 Games
46%
More markets9
Map 2 Winner
$194 Volume
41%
Map 1 Winner
$67 Volume
41%
Map Handicap: LZR (-1.5) vs FUSION (+1.5)
37%
Map 1 Rounds Handicap: LAZER (-2.5) vs FUSION (+2.5)
5%
Map 1 Total Rounds: Over/Under 21.5
5%
Map 2 Rounds Handicap: LAZER (-2.5) vs FUSION (+2.5)
5%
Map 2 Total Rounds: Over/Under 21.5
5%
Map 3 Rounds Handicap: LAZER (-2.5) vs FUSION (+2.5)
6%
Map 3 Total Rounds: Over/Under 21.5
5%

This market refers to the Valorant match between FUSION and LAZER in the VCL Latin America North: Regular Season, initially scheduled for June 22 at 9:00PM ET.

This market will resolve to "FUSION" if FUSION win the match against LAZER.

This market will resolve to "LAZER" if LAZER win the match against FUSION.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Resolution Source: www.twitch.tv

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