Esports · Dota 2 · Games

Dota 2: GG Boom vs Ignite (BO3) - The International North America Open Qualifier 2 Playoffs

$265.4K Volume
13/06/2026 06:10
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DOTA2DOTA 2
Ignite
0-0
000
Final
000|2-1|Bo3
GG Boom
0-0
Game context

Ignite enters as the clear favorite in this BO3 quarterfinal of the TI 2026 North America Open Qualifier 2, reflecting traders' consensus on the team's stronger recent form and regional results. The Cuban-stacked squad has posted multiple series wins in parallel NA events, including against Ttgame, while GG Boom shows a lower Elo ranking and mixed outcomes against mid-tier opposition. Key variables include patch familiarity, draft execution in best-of-three format, and any last-minute roster adjustments, though both sides operate with established lineups. Historical head-to-head data and qualifier momentum favor Ignite advancing, yet upsets remain possible given Dota 2's variance in smaller fields.

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About This Market

This market refers to the Dota 2 Quarterfinal 4 match between GG Boom and Ignite in the The International North America Open Qualifier 2 Playoffs, initially scheduled for June 12 at 8:00PM ET.

This market will resolve to " GG Boom" if GG Boom win the match against Ignite.

This market will resolve to "Ignite" if Ignite win the match against GG Boom.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Resolution Source: www.twitch.tv

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