BTC $113,247 ▲2.31% ETH $3,847 ▲1.84% SOL $284 ▲4.12% SPX 5,847 ▼0.43% TRUMP-PARDON-HUNTER 67¢ +4 BTC-120K-EOY 43¢ −2 FED-50BP-Q3 64¢ +8 NBA-FINALS Game 7 Thunder 42¢ WORLD-CUP-SPAIN 16¢ +2 NEWSOM-2028 54¢ +13 IRAN-ISRAEL-DIRECT 18¢ +11 ETH-ETF-STAKING 71¢ +3 BTC $113,247 ▲2.31% ETH $3,847 ▲1.84% SOL $284 ▲4.12% SPX 5,847 ▼0.43% TRUMP-PARDON-HUNTER 67¢ +4 BTC-120K-EOY 43¢ −2 FED-50BP-Q3 64¢ +8 NBA-FINALS Game 7 Thunder 42¢ WORLD-CUP-SPAIN 16¢ +2 NEWSOM-2028 54¢ +13
Esports · Valorant · Games

Valorant: Global Esports vs XLG Gaming (BO3) - VCT Masters London Group Stage

$2.9M Volume
10/06/2026 23:35
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Match Winner
$619.4K Volume
62%
Totals (Over/Under)1
O/U 2.5 Games
$36.1K Volume
99%
More markets41
Map 2 Winner
$342.2K Volume
7%
Map 1 Winner
$256.8K Volume
99%
Map Handicap: GE (-1.5) vs XLG Gaming (+1.5)
$29.8K Volume
62%
Map 1 Rounds Handicap: Global Esports (-3.5) vs XLG Gaming (+3.5)
$7K Volume
1%
Map 2 Total Rounds: Over/Under 21.5
$4.3K Volume
99%
Map 2 Rounds Handicap: Global Esports (-2.5) vs XLG Gaming (+2.5)
$2.7K Volume
49%
Map 1 Rounds Handicap: Global Esports (-2.5) vs XLG Gaming (+2.5)
$893 Volume
81%
Map 1 Total Rounds: Over/Under 20.5
$500 Volume
99%
Map 2 Total Rounds: Over/Under 20.5
$155 Volume
80%
Map 2 Rounds Handicap: Global Esports (-4.5) vs XLG Gaming (+4.5)
$105 Volume
50%
Map 1 Total Rounds: Over/Under 21.5
$24 Volume
82%
Map 3 Total Rounds: Over/Under 21.5
$15 Volume
2%
Map 3 Rounds Handicap: Global Esports (-2.5) vs XLG Gaming (+2.5)
$12 Volume
2%
Map 1 Total Rounds: Over/Under 24.5
$5 Volume
50%
Map 2 Total Rounds: Over/Under 23.5
$5 Volume
50%
Map 2 Rounds Handicap: XLG Gaming (-2.5) vs Global Esports (+2.5)
$5 Volume
90%
Map 2 Total Rounds: Over/Under 24.5
$5 Volume
50%
Map 2 Total Rounds: Over/Under 25.5
$5 Volume
50%
Map 1 Total Rounds: Over/Under 22.5
$5 Volume
90%
Map 2 Total Rounds: Over/Under 22.5
$5 Volume
50%
Map 2 Rounds Handicap: Global Esports (-3.5) vs XLG Gaming (+3.5)
$5 Volume
50%
Map 1 Total Rounds: Over/Under 25.5
$5 Volume
50%
Map 1 Total Rounds: Over/Under 23.5
$5 Volume
50%
Map 1 Rounds Handicap: XLG Gaming (-2.5) vs Global Esports (+2.5)
$5 Volume
50%
Map 1 Rounds Handicap: Global Esports (-4.5) vs XLG Gaming (+4.5)
$5 Volume
50%
Map 1 Rounds Handicap: Global Esports (-5.5) vs XLG Gaming (+5.5)
$5 Volume
50%
Map 2 Total Rounds: Over/Under 19.5
$5 Volume
1%
Map 2 Rounds Handicap: XLG Gaming (-3.5) vs Global Esports (+3.5)
$5 Volume
1%
Map 1 Total Rounds: Over/Under 19.5
$5 Volume
81%
Map 3 Total Rounds: Over/Under 24.5
50%
Map 3 Total Rounds: Over/Under 20.5
50%
Map 3 Total Rounds: Over/Under 22.5
1%
Map 3 Total Rounds: Over/Under 23.5
1%
Map 3 Rounds Handicap: XLG Gaming (-2.5) vs Global Esports (+2.5)
50%
Map 3 Rounds Handicap: Global Esports (-3.5) vs XLG Gaming (+3.5)
1%
Map 3 Total Rounds: Over/Under 19.5
1%
Map 3 Rounds Handicap: Global Esports (-5.5) vs XLG Gaming (+5.5)
50%
Map 3 Rounds Handicap: Global Esports (-4.5) vs XLG Gaming (+4.5)
50%
Map 3 Rounds Handicap: Global Esports (-6.5) vs XLG Gaming (+6.5)
50%
Map 3 Total Rounds: Over/Under 18.5
1%
Map 3 Rounds Handicap: XLG Gaming (-3.5) vs Global Esports (+3.5)
50%

About This Market

This market refers to the Valorant Round 3 match between Global Esports and XLG Gaming in the VCT Masters London Group Stage, initially scheduled for June 10 at 1:00PM ET.

This market will resolve to "Global Esports" if Global Esports win the match against XLG Gaming.

This market will resolve to "XLG Gaming" if XLG Gaming win the match against Global Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Resolution Source: www.twitch.tv

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