Esports · league of legends · Games

LoL: UCAM Esports Club vs HMBLE (BO3) - EMEA Masters Group A

$13M Volume
10/06/2026 21:00
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LOLLEAGUE OF LEGENDS
HMBLE
0-0
000
Final
000|2-1|Bo3
UCAM Esports Club
0-0
Game context

HMBLE enters this EMEA Masters Spring 2026 Group A best-of-three on a five-match winning streak, showcasing strong recent momentum from the Hellenic Legends League. UCAM Esports Club counters with a more established roster featuring players like bluerzor, ESCIK, and ANDARIEL, backed by experience in higher-tier regional competition and a 3-2 record over its last five outings. The sides have no recent head-to-head history, and both qualified through their ERL pathways for this group-stage opener. Key factors include HMBLE's current form surge against UCAM's deeper competitive pedigree, with roster stability and regional league strength likely shaping early expectations in the series.

This market refers to the LoL match between UCAM Esports Club and HMBLE in the EMEA Masters Group A, initially scheduled for June 10 at 11:00AM ET.

This market will resolve to "UCAM Esports Club" if UCAM Esports Club win the match against HMBLE.

This market will resolve to "HMBLE" if HMBLE win the match against UCAM Esports Club.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Resolution Source: www.twitch.tv
Standings
playedW-D-Lgdpts
1Mexico11-0-0+23
2Korea Republic11-0-0+13
3Czechia10-0-1-10
4South Africa10-0-1-20
Odds
To win the groupTo reach the knockout stageTo win the World Cup
Mexico62%98%1%
Korea Republic33%94%0%
Czechia3%55%0%
South Africa1%17%0%
Fixtures & Results - Group A

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