Counter-Strike: Vitality vs FUT Esports (BO3) - BLAST Rivals Group A

Volume $581K
Liquidity $128.8K
Ends 29/04/2026 21:00
Esports counter strike 2 Games Sports
Yes Probability
84%
No Probability
16%
Trading Volume
$581K
Time Remaining
8 days left
Match Winner
$9.5K Volume
83%
Map 1 Winner
$376 Volume
71%
Map 2 Winner
$21 Volume
74%
Map Handicap: VIT (-1.5) vs FUT Esports (+1.5)
$318 Volume
63%
O/U 2.5 Games
$15 Volume
32%
Odd/Even Total Kills
11%
Odd/Even Total Rounds
11%
Odd/Even Total Kills
3%
Odd/Even Total Rounds
3%
Odd/Even Total Kills
3%
Odd/Even Total Rounds
3%

About This Market

This market refers to the Counter-Strike Upper bracket semifinal 1 match between Vitality and FUT Esports in the BLAST Rivals Group A, initially scheduled for April 29 at 11:00AM ET.

This market will resolve to "Vitality" if Vitality win the match against FUT Esports.

This market will resolve to "FUT Esports" if FUT Esports win the match against Vitality.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the eventโ€™s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a teamโ€™s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Resolution Source: www.twitch.tv
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