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Esports · Dota 2 · Games

Dota 2: BetBoom Team vs LGD Gaming (BO3) - BLAST Slam Playoffs

$9.8M Volume
07/06/2026 15:00
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Match Winner
$78.4K Volume
66%
Totals (Over/Under)1
O/U 2.5 Games
$351 Volume
46%
More markets22
Game 2 Winner
$5.8K Volume
61%
Game 1 Winner
$5.8K Volume
61%
Game Handicap: BB (-1.5) vs LGD Gaming (+1.5)
$1.2K Volume
37%
Any Player Rampage
$25 Volume
3%
Any Player Rampage
$25 Volume
4%
Any Player Ultra Kill
$6 Volume
14%
Any Player Ultra Kill
$6 Volume
14%
Ends in Daytime
46%
Both Teams Beat Roshan
15%
Both Teams Destroy Barracks
8%
Ends in Daytime
46%
Both Teams Beat Roshan
15%
Both Teams Destroy Barracks
8%
Ends in Daytime
46%
Both Teams Beat Roshan
15%
Both Teams Destroy Barracks
9%
Any Player Ultra Kill
27%
Any Player Rampage
9%
First Blood in Game 1
45%
Total Kills Over/Under 55.5 in Game 1
37%
First Blood in Game 2
45%
Total Kills Over/Under 55.5 in Game 2
35%

About This Market

This market refers to the Dota 2 Lower bracket final match between BetBoom Team and LGD Gaming in the BLAST Slam Playoffs, initially scheduled for June 7 at 5:00AM ET.

This market will resolve to "BetBoom Team" if BetBoom Team win the match against LGD Gaming.

This market will resolve to "LGD Gaming" if LGD Gaming win the match against BetBoom Team.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Resolution Source: www.twitch.tv

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