Esports · counter strike 2 · Games

Counter-Strike: Natus Vincere vs TheMongolz (BO3) - IEM Cologne Major Stage 3

$28.3M Volume
13/06/2026 15:00
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Match Winner
$1.4M Volume
76%
Totals (Over/Under)1
O/U 2.5 Games
$24.3K Volume
99%
More markets24
Map 2 Winner
$667.8K Volume
99%
Map 1 Winner
$440.4K Volume
1%
Map Handicap: NAVI (-1.5) vs TheMongolz (+1.5)
$58.3K Volume
1%
Map 2 Rounds Handicap: Natus Vincere (-3.5) vs TheMongolz (+3.5)
$13.2K Volume
35%
Map 1 Rounds Handicap: Natus Vincere (-3.5) vs TheMongolz (+3.5)
$6K Volume
47%
Map 1 Total Rounds: Over/Under 21.5
$869 Volume
1%
Map 3 Total Rounds: Over/Under 21.5
$137 Volume
50%
Map 2 Total Rounds: Over/Under 21.5
$103 Volume
99%
Map 3 Rounds Handicap: Natus Vincere (-3.5) vs TheMongolz (+3.5)
$66 Volume
2%
Map 1 Total Rounds: Over/Under 24.5
$50 Volume
50%
Map 1 Rounds Handicap: TheMongolz (-3.5) vs Natus Vincere (+3.5)
$50 Volume
80%
Map Handicap: MGLZ (-1.5) vs Natus Vincere (+1.5)
$8 Volume
1%
Map 1 Rounds Handicap: Natus Vincere (-6.5) vs TheMongolz (+6.5)
50%
Map 3 Total Rounds: Over/Under 18.5
50%
Map 3 Rounds Handicap: Natus Vincere (-6.5) vs TheMongolz (+6.5)
1%
Map 1 Rounds Handicap: TheMongolz (-6.5) vs Natus Vincere (+6.5)
50%
Map 2 Total Rounds: Over/Under 24.5
99%
Map 2 Rounds Handicap: Natus Vincere (-6.5) vs TheMongolz (+6.5)
50%
Map 2 Rounds Handicap: TheMongolz (-3.5) vs Natus Vincere (+3.5)
50%
Map 2 Rounds Handicap: TheMongolz (-6.5) vs Natus Vincere (+6.5)
50%
Map 2 Total Rounds: Over/Under 27.5
80%
Map 2 Rounds Handicap: TheMongolz (-9.5) vs Natus Vincere (+9.5)
50%
Map 2 Total Rounds: Over/Under 30.5
50%
Map 2 Total Rounds: Over/Under 33.5
50%

About This Market

This market refers to the Counter-Strike Round 3 match between Natus Vincere and TheMongolz in the IEM Cologne Major Stage 3, initially scheduled for June 13 at 5:00AM ET.

This market will resolve to "Natus Vincere" if Natus Vincere win the match against TheMongolz.

This market will resolve to "TheMongolz" if TheMongolz win the match against Natus Vincere.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Resolution Source: www.twitch.tv

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