Esports · league of legends · Games

LoL: T1 Academy vs Hanwha Life Esports Challengers (BO3) - LCK Challengers League Rounds 1-2

$12.1M Volume
04/05/2026 15:00
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Game 1 Winner
$80.8K Volume
99%
Game 2 Winner
$145.4K Volume
99%
Both Teams Slay Baron Nashor
50%
Both Teams Slay a Dragon
99%
Both Teams Destroy Inhibitors
50%
Any Player Quadra Kill
99%
Any Player Penta Kill
$1.2K Volume
99%
Odd/Even Total Kills
99%
Both Teams Slay Baron Nashor
50%
Both Teams Slay a Dragon
50%
Both Teams Destroy Inhibitors
50%
Any Player Quadra Kill
50%
Any Player Penta Kill
50%
Odd/Even Total Kills
50%
Both Teams Slay Baron Nashor
50%
Both Teams Slay a Dragon
50%
Both Teams Destroy Inhibitors
50%
Any Player Quadra Kill
50%
Any Player Penta Kill
1%
Odd/Even Total Kills
50%
Match Winner
$18.6K Volume
99%
O/U 2.5 Games
$518 Volume
12%
Game Handicap: T1.A (-1.5) vs Hanwha Life Esports Challengers (+1.5)
$19.8K Volume
99%

About This Market

This market refers to the LoL match between T1 Academy and Hanwha Life Esports Challengers in the LCK Challengers League Rounds 1-2, initially scheduled for May 4 at 5:00AM ET.

This market will resolve to "T1 Academy" if T1 Academy win the match against Hanwha Life Esports Challengers.

This market will resolve to "Hanwha Life Esports Challengers" if Hanwha Life Esports Challengers win the match against T1 Academy.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Resolution Source: play.sooplive.com

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