Esports · league of legends · Games

LoL: Kiwoom DRX vs DN SOOPers (BO3) - Esports World Cup Korea Qualifier Playoffs

$13.1M Volume
04/05/2026 13:00
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Game 1 Winner
$4 Volume
62%
Game 2 Winner
$10 Volume
60%
Both Teams Slay Baron Nashor
5%
Both Teams Slay a Dragon
67%
Both Teams Destroy Inhibitors
4%
Any Player Quadra Kill
4%
Any Player Penta Kill
2%
Odd/Even Total Kills
49%
Both Teams Slay Baron Nashor
5%
Both Teams Slay a Dragon
67%
Both Teams Destroy Inhibitors
4%
Any Player Quadra Kill
4%
Any Player Penta Kill
2%
Odd/Even Total Kills
49%
Both Teams Slay Baron Nashor
5%
Both Teams Slay a Dragon
3%
Both Teams Destroy Inhibitors
4%
Any Player Quadra Kill
4%
Any Player Penta Kill
5%
Odd/Even Total Kills
49%
Match Winner
$41.4K Volume
65%
O/U 2.5 Games
$17 Volume
42%
Game Handicap: KRX (-1.5) vs DN SOOPers (+1.5)
$80.5K Volume
40%
First Blood in Game 1
3%
First Blood in Game 2
3%

About This Market

This market refers to the LoL Upper bracket round 1 match between Kiwoom DRX and DN SOOPers in the Esports World Cup Korea Qualifier Playoffs, initially scheduled for May 4 at 3:00AM ET.

This market will resolve to "Kiwoom DRX" if Kiwoom DRX win the match against DN SOOPers.

This market will resolve to "DN SOOPers" if DN SOOPers win the match against Kiwoom DRX.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Resolution Source: www.twitch.tv

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