BTC $113,247 ▲2.31% ETH $3,847 ▲1.84% SOL $284 ▲4.12% SPX 5,847 ▼0.43% TRUMP-PARDON-HUNTER 67¢ +4 BTC-120K-EOY 43¢ −2 FED-50BP-Q3 64¢ +8 NBA-FINALS Game 7 Thunder 42¢ HAMAS-CEASEFIRE-Q3 31¢ +1 NEWSOM-2028 54¢ +13 IRAN-ISRAEL-DIRECT 18¢ +11 ETH-ETF-STAKING 71¢ +3 BTC $113,247 ▲2.31% ETH $3,847 ▲1.84% SOL $284 ▲4.12% SPX 5,847 ▼0.43% TRUMP-PARDON-HUNTER 67¢ +4 BTC-120K-EOY 43¢ −2 FED-50BP-Q3 64¢ +8 NBA-FINALS Game 7 Thunder 42¢ HAMAS-CEASEFIRE-Q3 31¢ +1 NEWSOM-2028 54¢ +13
Esports · league of legends · Games

LoL: Hanwha Life Esports vs T1 (BO5) - LCK Road to MSI

$11.4M Volume
12/06/2026 14:00
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Match Winner
$52K Volume
49%
Totals (Over/Under)2
O/U 3.5 Games
$679 Volume
71%
O/U 4.5 Games
$41 Volume
33%
More markets66
Game Handicap: HLE (-1.5) vs T1 (+1.5)
$278 Volume
28%
Game Handicap: HLE (-2.5) vs T1 (+2.5)
$98 Volume
8%
Game 1 Winner
$87 Volume
45%
Any Player Penta Kill
$30 Volume
1%
Any Player Penta Kill
$21 Volume
2%
Any Player Penta Kill
$8 Volume
1%
Both Teams Destroy Inhibitors
$1 Volume
8%
Both Teams Destroy Inhibitors
$1 Volume
6%
Both Teams Destroy Inhibitors
$1 Volume
8%
Total Kills Over/Under 29.5 in Game 3
9%
First Blood in Game 4
35%
Total Kills Over/Under 30.5 in Game 4
8%
Total Kills Over/Under 30.5 in Game 2
8%
Game 2 Winner
47%
Game 3 Winner
47%
Game 4 Winner
42%
First Blood in Game 1
37%
Total Kills Over/Under 28.5 in Game 1
9%
Total Kills Over/Under 29.5 in Game 1
8%
Total Kills Over/Under 31.5 in Game 2
8%
First Blood in Game 2
43%
Total Kills Over/Under 29.5 in Game 4
9%
Total Kills Over/Under 27.5 in Game 3
8%
Total Kills Over/Under 30.5 in Game 3
11%
Total Kills Over/Under 29.5 in Game 2
8%
Total Kills Over/Under 30.5 in Game 5
9%
Total Kills Over/Under 28.5 in Game 4
9%
First Blood in Game 5
36%
Total Kills Over/Under 31.5 in Game 1
9%
Total Kills Over/Under 31.5 in Game 4
11%
Total Kills Over/Under 27.5 in Game 2
9%
Total Kills Over/Under 28.5 in Game 5
9%
Total Kills Over/Under 27.5 in Game 5
11%
Total Kills Over/Under 27.5 in Game 4
9%
Total Kills Over/Under 28.5 in Game 3
9%
First Blood in Game 3
36%
Total Kills Over/Under 27.5 in Game 1
49%
Total Kills Over/Under 30.5 in Game 1
9%
Total Kills Over/Under 31.5 in Game 3
8%
Total Kills Over/Under 28.5 in Game 2
9%
Total Kills Over/Under 31.5 in Game 5
9%
Total Kills Over/Under 29.5 in Game 5
9%
Both Teams Slay Baron Nashor
11%
Both Teams Slay a Dragon
9%
Any Player Quadra Kill
8%
Odd/Even Total Kills
42%
Both Teams Slay Baron Nashor
8%
Both Teams Slay a Dragon
9%
Any Player Quadra Kill
11%
Odd/Even Total Kills
37%
Both Teams Slay Baron Nashor
11%
Both Teams Slay a Dragon
11%
Any Player Quadra Kill
9%
Odd/Even Total Kills
40%
Both Teams Slay Baron Nashor
9%
Both Teams Slay a Dragon
8%
Both Teams Destroy Inhibitors
9%
Any Player Quadra Kill
9%
Any Player Penta Kill
9%
Odd/Even Total Kills
36%
Both Teams Slay Baron Nashor
8%
Both Teams Slay a Dragon
6%
Both Teams Destroy Inhibitors
7%
Any Player Quadra Kill
11%
Any Player Penta Kill
21%
Odd/Even Total Kills
42%

About This Market

This market refers to the LoL Round 3 match between Hanwha Life Esports and T1 in the LCK Road to MSI, initially scheduled for June 12 at 4:00AM ET.

This market will resolve to "Hanwha Life Esports" if Hanwha Life Esports win the match against T1.

This market will resolve to "T1" if T1 win the match against Hanwha Life Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Resolution Source: www.twitch.tv

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