Esports · league of legends · Games

LoL: G2 Esports vs Natus Vincere (BO3) - LEC Regular Season

$16.1M Volume
03/05/2026 23:15
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Game 1 Winner
$5 Volume
58%
Game 2 Winner
$5 Volume
58%
Both Teams Slay Baron Nashor
6%
Both Teams Slay a Dragon
68%
Both Teams Destroy Inhibitors
4%
Any Player Quadra Kill
8%
Any Player Penta Kill
$36 Volume
1%
Odd/Even Total Kills
49%
Both Teams Slay Baron Nashor
6%
Both Teams Slay a Dragon
68%
Both Teams Destroy Inhibitors
4%
Any Player Quadra Kill
8%
Any Player Penta Kill
$16 Volume
1%
Odd/Even Total Kills
49%
Both Teams Slay Baron Nashor
4%
Both Teams Slay a Dragon
49%
Both Teams Destroy Inhibitors
4%
Any Player Quadra Kill
4%
Any Player Penta Kill
$11 Volume
3%
Odd/Even Total Kills
49%
Match Winner
$59.9K Volume
67%
O/U 2.5 Games
42%
Game Handicap: G2 (-1.5) vs Natus Vincere (+1.5)
$237 Volume
36%
Total Kills Over/Under 26.5 in Game 2
29%
Total Kills Over/Under 25.5 in Game 2
34%
Total Kills Over/Under 24.5 in Game 2
38%
Total Kills Over/Under 27.5 in Game 2
24%
Total Kills Over/Under 28.5 in Game 2
20%
First Blood in Game 2
35%
Total Kills Over/Under 26.5 in Game 1
42%
Total Kills Over/Under 27.5 in Game 1
37%
Total Kills Over/Under 28.5 in Game 1
32%
Total Kills Over/Under 24.5 in Game 1
53%
Total Kills Over/Under 25.5 in Game 1
48%
First Blood in Game 1
35%
Total Kills Over/Under 23.5 in Game 1
58%
Total Kills Over/Under 23.5 in Game 2
41%

About This Market

This market refers to the LoL match between G2 Esports and Natus Vincere in the LEC Regular Season, initially scheduled for May 3 at 1:15PM ET.

This market will resolve to "G2 Esports" if G2 Esports win the match against Natus Vincere.

This market will resolve to "Natus Vincere" if Natus Vincere win the match against G2 Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Resolution Source: www.twitch.tv

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