Esports · league of legends · Games

LoL: FlyQuest vs Shopify Rebellion (BO3) - LCS Regular Season

$13.1M Volume
04/05/2026 04:10
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Game Handicap: FLY (-1.5) vs Shopify Rebellion (+1.5)
$5.3K Volume
1%
Both Teams Slay Baron Nashor
$5 Volume
50%
Both Teams Slay a Dragon
$9 Volume
80%
Both Teams Destroy Inhibitors
$5 Volume
50%
Any Player Quadra Kill
$5 Volume
1%
Any Player Penta Kill
$5 Volume
50%
Odd/Even Total Kills
50%
Both Teams Slay Baron Nashor
$5 Volume
50%
Both Teams Slay a Dragon
$5 Volume
90%
Both Teams Destroy Inhibitors
50%
Any Player Quadra Kill
50%
Any Player Penta Kill
50%
Odd/Even Total Kills
50%
Both Teams Slay Baron Nashor
50%
Both Teams Slay a Dragon
99%
Both Teams Destroy Inhibitors
50%
Any Player Quadra Kill
50%
Any Player Penta Kill
50%
Odd/Even Total Kills
50%
Match Winner
$313.3K Volume
99%
Game 1 Winner
$131.5K Volume
99%
Game 2 Winner
$204.3K Volume
1%
O/U 2.5 Games
$794 Volume
99%
Total Kills Over/Under 27.5 in Game 2
$13.8K Volume
95%
Total Kills Over/Under 25.5 in Game 1
$30 Volume
90%
Total Kills Over/Under 28.5 in Game 1
$50 Volume
55%
Total Kills Over/Under 26.5 in Game 2
$8 Volume
90%
Total Kills Over/Under 29.5 in Game 1
50%
Total Kills Over/Under 25.5 in Game 2
$8 Volume
90%
Total Kills Over/Under 26.5 in Game 1
80%
First Blood in Game 1
50%
Total Kills Over/Under 31.5 in Game 2
80%
Total Kills Over/Under 31.5 in Game 1
50%
Total Kills Over/Under 30.5 in Game 1
50%
Total Kills Over/Under 30.5 in Game 2
80%
Total Kills Over/Under 23.5 in Game 2
1%
Total Kills Over/Under 24.5 in Game 2
1%
Total Kills Over/Under 22.5 in Game 2
1%
Total Kills Over/Under 33.5 in Game 2
1%
Total Kills Over/Under 37.5 in Game 2
1%
Total Kills Over/Under 36.5 in Game 2
1%
Total Kills Over/Under 34.5 in Game 2
1%
Total Kills Over/Under 35.5 in Game 2
1%
Total Kills Over/Under 32.5 in Game 2
1%
Total Kills Over/Under 39.5 in Game 2
1%
Total Kills Over/Under 41.5 in Game 2
1%
Total Kills Over/Under 44.5 in Game 2
1%
Total Kills Over/Under 42.5 in Game 2
1%
Total Kills Over/Under 43.5 in Game 2
1%
Total Kills Over/Under 45.5 in Game 2
1%
Total Kills Over/Under 46.5 in Game 2
1%
Total Kills Over/Under 38.5 in Game 2
1%
Total Kills Over/Under 21.5 in Game 2
1%
Total Kills Over/Under 40.5 in Game 2
1%
Total Kills Over/Under 23.5 in Game 1
$10 Volume
1%
Total Kills Over/Under 22.5 in Game 1
$10 Volume
1%
Total Kills Over/Under 24.5 in Game 1
$10 Volume
1%
Total Kills Over/Under 32.5 in Game 1
$10 Volume
50%
Total Kills Over/Under 33.5 in Game 1
$10 Volume
50%
Total Kills Over/Under 35.5 in Game 1
$10 Volume
50%
Total Kills Over/Under 34.5 in Game 1
$10 Volume
50%
Total Kills Over/Under 36.5 in Game 1
$10 Volume
50%
Total Kills Over/Under 37.5 in Game 1
$10 Volume
50%
Total Kills Over/Under 40.5 in Game 1
$10 Volume
50%
Total Kills Over/Under 38.5 in Game 1
$10 Volume
50%
Total Kills Over/Under 39.5 in Game 1
$10 Volume
50%
First Blood in Game 2
50%
Total Kills Over/Under 27.5 in Game 1
$10.8K Volume
90%
Total Kills Over/Under 28.5 in Game 2
$716 Volume
90%
Total Kills Over/Under 29.5 in Game 2
80%

About This Market

This market refers to the LoL match between FlyQuest and Shopify Rebellion in the LCS Regular Season, initially scheduled for May 3 at 7:00PM ET.

This market will resolve to "FlyQuest" if FlyQuest win the match against Shopify Rebellion.

This market will resolve to "Shopify Rebellion" if Shopify Rebellion win the match against FlyQuest.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Resolution Source: www.twitch.tv

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