Esports · counter strike 2 · Games

Counter-Strike: Aurora Gaming vs Heroic (BO3) - PGL Astana Group Stage

$3.5M Volume
09/05/2026 11:00
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Odd/Even Total Rounds
$6 Volume
99%
Odd/Even Total Kills
50%
Odd/Even Total Rounds
50%
Map 1 Winner
$116.3K Volume
2%
Map 2 Winner
$193.2K Volume
10%
Odd/Even Total Kills
$6 Volume
81%
Odd/Even Total Kills
50%
Odd/Even Total Rounds
50%
Match Winner
$375.5K Volume
1%
Map Handicap: AUR (-1.5) vs Heroic (+1.5)
$30.4K Volume
6%
O/U 2.5 Games
$6.5K Volume
40%
Map Handicap: HERO (-1.5) vs Aurora Gaming (+1.5)
50%

About This Market

This market refers to the Counter-Strike Round 1 match between Aurora Gaming and Heroic in the PGL Astana Group Stage, initially scheduled for May 9 at 1:00AM ET.

This market will resolve to "Aurora Gaming" if Aurora Gaming win the match against Heroic.

This market will resolve to "Heroic" if Heroic win the match against Aurora Gaming.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Resolution Source: www.twitch.tv

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