Esports · league of legends · Games

LoL: Team WE vs Anyone's Legend (BO3) - LPL Group Ascend

$15.3M Volume
13/05/2026 18:25
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Both Teams Slay Baron Nashor
50%
Both Teams Slay a Dragon
99%
Both Teams Destroy Inhibitors
50%
Any Player Quadra Kill
50%
Any Player Penta Kill
50%
Odd/Even Total Kills
50%
Match Winner
$1.1M Volume
1%
Game 1 Winner
$392.4K Volume
99%
Game 2 Winner
$306.7K Volume
1%
O/U 2.5 Games
$20K Volume
99%
Game Handicap: AL (-1.5) vs Team WE (+1.5)
$138.2K Volume
1%
Both Teams Slay Baron Nashor
50%
Both Teams Slay a Dragon
99%
Both Teams Destroy Inhibitors
50%
Any Player Quadra Kill
$10 Volume
50%
Any Player Penta Kill
$21 Volume
50%
Odd/Even Total Kills
50%
Both Teams Slay Baron Nashor
50%
Both Teams Slay a Dragon
$50 Volume
99%
Both Teams Destroy Inhibitors
50%
Any Player Quadra Kill
$10 Volume
50%
Any Player Penta Kill
$31 Volume
50%
Odd/Even Total Kills
99%
Total Kills Over/Under 25.5 in Game 1
$150 Volume
59%
Total Kills Over/Under 29.5 in Game 2
$153 Volume
50%
Total Kills Over/Under 26.5 in Game 1
$1.3K Volume
53%
Total Kills Over/Under 27.5 in Game 2
$275 Volume
91%
Total Kills Over/Under 27.5 in Game 1
$283 Volume
51%
Total Kills Over/Under 25.5 in Game 2
$119 Volume
99%
Total Kills Over/Under 29.5 in Game 1
$74 Volume
39%
Total Kills Over/Under 26.5 in Game 2
$1.9K Volume
99%
Total Kills Over/Under 28.5 in Game 1
$2K Volume
50%
Total Kills Over/Under 28.5 in Game 2
$192 Volume
47%
First Blood in Game 1
$454 Volume
99%
First Blood in Game 2
$1.6K Volume
99%
Total Kills Over/Under 24.5 in Game 1
$55 Volume
65%
Total Kills Over/Under 24.5 in Game 2
$485 Volume
99%
Total Kills Over/Under 23.5 in Game 1
$105 Volume
50%
Total Kills Over/Under 22.5 in Game 1
$105 Volume
50%
Total Kills Over/Under 21.5 in Game 1
$105 Volume
50%
Total Kills Over/Under 20.5 in Game 1
$105 Volume
50%
Game Handicap: WE (-1.5) vs Anyone's Legend (+1.5)
$116 Volume
49%
Total Kills Over/Under 19.5 in Game 1
$50 Volume
50%
Total Kills Over/Under 31.5 in Game 1
$55 Volume
50%
Total Kills Over/Under 30.5 in Game 1
$55 Volume
50%
Total Kills Over/Under 15.5 in Game 1
$105 Volume
50%
Total Kills Over/Under 14.5 in Game 1
$55 Volume
50%
Total Kills Over/Under 13.5 in Game 1
$55 Volume
99%
Total Kills Over/Under 12.5 in Game 1
$55 Volume
99%
Total Kills Over/Under 11.5 in Game 1
$55 Volume
99%
Total Kills Over/Under 23.5 in Game 2
$55 Volume
99%
Total Kills Over/Under 30.5 in Game 2
$105 Volume
50%
Total Kills Over/Under 32.5 in Game 2
$105 Volume
50%
Total Kills Over/Under 31.5 in Game 2
$105 Volume
50%
Total Kills Over/Under 33.5 in Game 2
$105 Volume
50%
Total Kills Over/Under 35.5 in Game 2
$105 Volume
50%
Total Kills Over/Under 36.5 in Game 2
$105 Volume
50%
Total Kills Over/Under 37.5 in Game 2
$105 Volume
50%
Total Kills Over/Under 38.5 in Game 2
$105 Volume
50%
Total Kills Over/Under 34.5 in Game 2
$105 Volume
50%
Total Kills Over/Under 39.5 in Game 2
$105 Volume
50%

About This Market

This market refers to the LoL match between Team WE and Anyone's Legend in the LPL Group Ascend, initially scheduled for May 13 at 7:00AM ET.

This market will resolve to "Team WE" if Team WE win the match against Anyone's Legend.

This market will resolve to "Anyone's Legend" if Anyone's Legend win the match against Team WE.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Resolution Source: www.twitch.tv

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