Esports · league of legends · Games

LoL: Dplus KIA vs T1 (BO5) - Esports World Cup Korea Qualifier Playoffs

$13.7M Volume
25/05/2026 13:00
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Both Teams Slay Baron Nashor
50%
Both Teams Slay a Dragon
$723 Volume
80%
Both Teams Destroy Inhibitors
50%
Any Player Quadra Kill
$3 Volume
39%
Any Player Penta Kill
$5 Volume
20%
Odd/Even Total Kills
50%
Both Teams Slay Baron Nashor
50%
Both Teams Slay a Dragon
50%
Both Teams Destroy Inhibitors
50%
Any Player Quadra Kill
50%
Any Player Penta Kill
$20 Volume
50%
Odd/Even Total Kills
50%
Game 1 Winner
$447.2K Volume
1%
Game 2 Winner
$688.9K Volume
99%
Both Teams Slay Baron Nashor
50%
Both Teams Slay a Dragon
$10 Volume
1%
Both Teams Destroy Inhibitors
50%
Any Player Quadra Kill
$2 Volume
89%
Any Player Penta Kill
$111 Volume
50%
Odd/Even Total Kills
50%
Game 3 Winner
$508.6K Volume
1%
Game Handicap: T1 (-1.5) vs Dplus KIA (+1.5)
$107.2K Volume
99%
Game Handicap: T1 (-2.5) vs Dplus KIA (+2.5)
$12.9K Volume
29%
Both Teams Slay Baron Nashor
50%
Both Teams Slay a Dragon
50%
Both Teams Destroy Inhibitors
50%
Any Player Quadra Kill
50%
Any Player Penta Kill
50%
Odd/Even Total Kills
50%
Match Winner
$1.5M Volume
1%
Game 4 Winner
$558.9K Volume
1%
O/U 3.5 Games
$11K Volume
99%
O/U 4.5 Games
$30.7K Volume
13%
First Blood in Game 1
$161 Volume
99%
First Blood in Game 3
50%
First Blood in Game 2
50%
First Blood in Game 4
50%
Game Handicap: DK (-2.5) vs T1 (+2.5)
$250 Volume
1%
Both Teams Slay Baron Nashor
50%
Both Teams Slay a Dragon
50%
Both Teams Destroy Inhibitors
50%
Any Player Quadra Kill
50%
Any Player Penta Kill
50%
Odd/Even Total Kills
50%

About This Market

This market refers to the LoL Upper bracket final match between Dplus KIA and T1 in the Esports World Cup Korea Qualifier Playoffs, initially scheduled for May 25 at 3:00AM ET.

This market will resolve to "Dplus KIA" if Dplus KIA win the match against T1.

This market will resolve to "T1" if T1 win the match against Dplus KIA.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Resolution Source: play.sooplive.com

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