Esports · league of legends · Games

LoL: The Bandits vs mCon esports (BO5) - Road Of Legends Playoffs

$6.1M Volume
02/06/2026 22:00
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Match Winner
$182.3K Volume
1%
Game 4 Winner
$37.9K Volume
18%
O/U 3.5 Games
$2.8K Volume
99%
O/U 4.5 Games
$659 Volume
99%
Game Handicap: BAN (-1.5) vs mCon esports (+1.5)
$30 Volume
53%
Game Handicap: BAN (-2.5) vs mCon esports (+2.5)
$781 Volume
1%
Both Teams Slay Baron Nashor
$70 Volume
50%
Both Teams Slay a Dragon
99%
Both Teams Destroy Inhibitors
$70 Volume
50%
Any Player Quadra Kill
50%
Any Player Penta Kill
50%
Odd/Even Total Kills
$70 Volume
99%
Both Teams Slay Baron Nashor
$311 Volume
50%
Both Teams Slay a Dragon
90%
Both Teams Destroy Inhibitors
$1.3K Volume
90%
Any Player Quadra Kill
50%
Any Player Penta Kill
50%
Odd/Even Total Kills
$933 Volume
50%
Resolved 21
Game 1 Winner
$54.1K Volume
Yes
Game 2 Winner
$44.4K Volume
Yes
Both Teams Slay Baron Nashor
No
Both Teams Slay a Dragon
Yes
Both Teams Destroy Inhibitors
No
Any Player Quadra Kill
No
Any Player Penta Kill
$20 Volume
No
Odd/Even Total Kills
No
Both Teams Slay Baron Nashor
No
Both Teams Slay a Dragon
Yes
Both Teams Destroy Inhibitors
No
Any Player Quadra Kill
No
Any Player Penta Kill
$20 Volume
No
Odd/Even Total Kills
No
Game 3 Winner
$50.1K Volume
No
Both Teams Slay Baron Nashor
$70 Volume
No
Both Teams Slay a Dragon
Yes
Both Teams Destroy Inhibitors
$70 Volume
Yes
Any Player Quadra Kill
No
Any Player Penta Kill
$24 Volume
No
Odd/Even Total Kills
$63 Volume
Yes

About This Market

This market refers to the LoL Lower bracket final match between The Bandits and mCon esports in the Road Of Legends Playoffs, initially scheduled for June 2 at 12:00PM ET.

This market will resolve to "The Bandits" if The Bandits win the match against mCon esports.

This market will resolve to "mCon esports" if mCon esports win the match against The Bandits.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Resolution Source: www.twitch.tv

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