Esports · league of legends · Games

LoL: Crusaders vs Bubliki (BO5) - LPLOL Playoffs

$6.1M Volume
03/06/2026 00:15
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O/U 4.5 Games
50%
Both Teams Slay a Dragon
99%
Both Teams Destroy Inhibitors
50%
Odd/Even Total Kills
50%
Both Teams Slay a Dragon
50%
Match Winner
$97.2K Volume
1%
Game 2 Winner
$4.2K Volume
1%
Game 3 Winner
$21K Volume
99%
Game 4 Winner
$2.9K Volume
1%
O/U 3.5 Games
$60 Volume
99%
Game Handicap: CRZ (-1.5) vs Bubliki (+1.5)
50%
Game Handicap: CRZ (-2.5) vs Bubliki (+2.5)
50%
Both Teams Slay Baron Nashor
$70 Volume
50%
Both Teams Slay a Dragon
50%
Both Teams Destroy Inhibitors
$509 Volume
99%
Any Player Quadra Kill
$2 Volume
50%
Any Player Penta Kill
$5 Volume
50%
Odd/Even Total Kills
50%
Both Teams Slay Baron Nashor
50%
Both Teams Destroy Inhibitors
50%
Any Player Quadra Kill
$1 Volume
50%
Any Player Penta Kill
$8 Volume
50%
Odd/Even Total Kills
99%
Both Teams Slay Baron Nashor
50%
Any Player Quadra Kill
50%
Any Player Penta Kill
50%
Both Teams Slay Baron Nashor
50%
Both Teams Slay a Dragon
50%
Both Teams Destroy Inhibitors
50%
Any Player Quadra Kill
50%
Any Player Penta Kill
50%
Odd/Even Total Kills
50%
Resolved 7
Any Player Penta Kill
$5 Volume
No
Game 1 Winner
$3K Volume
No
Both Teams Slay Baron Nashor
No
Both Teams Slay a Dragon
Yes
Both Teams Destroy Inhibitors
No
Any Player Quadra Kill
$1 Volume
No
Odd/Even Total Kills
No

About This Market

This market refers to the LoL Lower bracket final match between Crusaders and Bubliki in the LPLOL Playoffs, initially scheduled for June 2 at 2:00PM ET.

This market will resolve to "Crusaders" if Crusaders win the match against Bubliki.

This market will resolve to "Bubliki" if Bubliki win the match against Crusaders.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Resolution Source: www.twitch.tv

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