Esports · league of legends · Games

LoL: Top Esports vs Ninjas in Pyjamas (BO3) - LPL Group Ascend

$10.9M Volume
25/04/2026 13:00
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Game 1 Winner
$593.9K Volume
99%
Game 2 Winner
$516.3K Volume
37%
Both Teams Slay Baron Nashor
$10 Volume
99%
Both Teams Slay a Dragon
$25 Volume
99%
Both Teams Destroy Inhibitors
$31 Volume
1%
Any Player Quadra Kill
$11 Volume
1%
Any Player Penta Kill
$61 Volume
1%
Odd/Even Total Kills
$6 Volume
99%
Both Teams Slay Baron Nashor
1%
Both Teams Slay a Dragon
$3 Volume
1%
Both Teams Destroy Inhibitors
1%
Any Player Quadra Kill
1%
Any Player Penta Kill
$30 Volume
50%
Odd/Even Total Kills
2%
Both Teams Slay Baron Nashor
1%
Both Teams Slay a Dragon
$59 Volume
5%
Both Teams Destroy Inhibitors
1%
Any Player Quadra Kill
1%
Any Player Penta Kill
1%
Odd/Even Total Kills
2%
Match Winner
$316.5K Volume
78%
O/U 2.5 Games
$9K Volume
42%
Game Handicap: TES (-1.5) vs Ninjas in Pyjamas (+1.5)
$33.2K Volume
1%
Total Kills Over/Under 31.5 in Game 1
$1K Volume
99%
Total Kills Over/Under 31.5 in Game 2
$240 Volume
47%
First Blood in Game 1
$98 Volume
55%
Total Kills Over/Under 29.5 in Game 1
$11.2K Volume
99%
Total Kills Over/Under 28.5 in Game 1
$24.3K Volume
99%
Total Kills Over/Under 26.5 in Game 1
$834 Volume
85%
Total Kills Over/Under 27.5 in Game 1
$897 Volume
85%
Total Kills Over/Under 30.5 in Game 1
$1K Volume
99%
Total Kills Over/Under 27.5 in Game 2
$626 Volume
61%
Total Kills Over/Under 28.5 in Game 2
$4.4K Volume
56%
Total Kills Over/Under 29.5 in Game 2
$16.4K Volume
53%
Total Kills Over/Under 26.5 in Game 2
$8 Volume
66%
Total Kills Over/Under 30.5 in Game 2
$920 Volume
50%
First Blood in Game 2
99%
Total Kills Over/Under 34.5 in Game 2
50%
Total Kills Over/Under 35.5 in Game 2
50%
Total Kills Over/Under 36.5 in Game 2
50%
Total Kills Over/Under 32.5 in Game 1
$19 Volume
99%
Total Kills Over/Under 25.5 in Game 1
$10 Volume
99%
Total Kills Over/Under 24.5 in Game 1
$10 Volume
99%
Game Handicap: NIP (-1.5) vs Top Esports (+1.5)
$50 Volume
50%
Total Kills Over/Under 35.5 in Game 1
50%
Total Kills Over/Under 40.5 in Game 1
50%
Total Kills Over/Under 39.5 in Game 1
50%
Total Kills Over/Under 36.5 in Game 1
50%
Total Kills Over/Under 38.5 in Game 1
50%
Total Kills Over/Under 37.5 in Game 1
50%
Total Kills Over/Under 33.5 in Game 1
50%
Total Kills Over/Under 34.5 in Game 1
50%
Total Kills Over/Under 37.5 in Game 2
50%
Total Kills Over/Under 38.5 in Game 2
50%
Total Kills Over/Under 32.5 in Game 2
$12 Volume
42%
Total Kills Over/Under 33.5 in Game 2
50%
Total Kills Over/Under 41.5 in Game 1
50%
Total Kills Over/Under 42.5 in Game 1
50%
Total Kills Over/Under 43.5 in Game 1
50%
Total Kills Over/Under 45.5 in Game 1
50%
Total Kills Over/Under 44.5 in Game 1
50%

About This Market

This market refers to the LoL match between Top Esports and Ninjas in Pyjamas in the LPL Group Ascend, initially scheduled for April 25 at 3:00AM ET.

This market will resolve to "Top Esports" if Top Esports win the match against Ninjas in Pyjamas.

This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win the match against Top Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Resolution Source: www.twitch.tv
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