BTC $113,247 ▲2.31% ETH $3,847 ▲1.84% SOL $284 ▲4.12% SPX 5,847 ▼0.43% TRUMP-PARDON-HUNTER 67¢ +4 BTC-120K-EOY 43¢ −2 FED-50BP-Q3 64¢ +8 NBA-FINALS Game 7 Thunder 42¢ HAMAS-CEASEFIRE-Q3 31¢ +1 NEWSOM-2028 54¢ +13 IRAN-ISRAEL-DIRECT 18¢ +11 ETH-ETF-STAKING 71¢ +3 BTC $113,247 ▲2.31% ETH $3,847 ▲1.84% SOL $284 ▲4.12% SPX 5,847 ▼0.43% TRUMP-PARDON-HUNTER 67¢ +4 BTC-120K-EOY 43¢ −2 FED-50BP-Q3 64¢ +8 NBA-FINALS Game 7 Thunder 42¢ HAMAS-CEASEFIRE-Q3 31¢ +1 NEWSOM-2028 54¢ +13
Esports · league of legends · Games

LoL: Frites Esports Club vs BOMBA Team (BO3) - EMEA Masters Play-In

$2.7M Volume
10/06/2026 00:00
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Match Winner
$15.8K Volume
49%
Totals (Over/Under)1
O/U 2.5 Games
$5.4K Volume
44%
More markets21
Game Handicap: FEC (-1.5) vs BOMBA Team (+1.5)
$671 Volume
25%
Game 1 Winner
$187 Volume
48%
Both Teams Slay a Dragon
$22 Volume
50%
Game 2 Winner
49%
Both Teams Slay Baron Nashor
11%
Both Teams Destroy Inhibitors
6%
Any Player Quadra Kill
8%
Any Player Penta Kill
1%
Odd/Even Total Kills
49%
Both Teams Slay Baron Nashor
8%
Both Teams Slay a Dragon
50%
Both Teams Destroy Inhibitors
6%
Any Player Quadra Kill
8%
Any Player Penta Kill
1%
Odd/Even Total Kills
49%
Both Teams Slay Baron Nashor
12%
Both Teams Slay a Dragon
49%
Both Teams Destroy Inhibitors
9%
Any Player Quadra Kill
9%
Any Player Penta Kill
8%
Odd/Even Total Kills
49%

About This Market

This market refers to the LoL match between Frites Esports Club and BOMBA Team in the EMEA Masters Play-In, initially scheduled for June 9 at 2:00PM ET.

This market will resolve to "Frites Esports Club" if Frites Esports Club win the match against BOMBA Team.

This market will resolve to "BOMBA Team" if BOMBA Team win the match against Frites Esports Club.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Resolution Source: gol.gg

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