Counter-Strike: METANOIA WOLVES vs Vasco Esports (BO3) - BetBoom RUSH B! Summit Playoffs

Volume $800.4K
Liquidity $13.6K
Ends 23/04/2026 01:00
Esports counter strike 2 Games Sports
Yes Probability
42%
No Probability
58%
Trading Volume
$800.4K
Time Remaining
1 days left
Odd/Even Total Kills
49%
Odd/Even Total Rounds
49%
Odd/Even Total Kills
49%
Odd/Even Total Rounds
49%
Odd/Even Total Kills
49%
Odd/Even Total Rounds
49%
O/U 2.5 Games
46%
Match Winner
$1.1K Volume
41%
Map 1 Winner
$5 Volume
38%
Map 2 Winner
37%
Map Handicap: VSC (-1.5) vs METANOIA WOLVES (+1.5)
32%

About This Market

This market refers to the Counter-Strike Upper bracket quartefinal 2 match between METANOIA WOLVES and Vasco Esports in the BetBoom RUSH B! Summit Playoffs, initially scheduled for April 22 at 3:00PM ET.

This market will resolve to "METANOIA WOLVES" if METANOIA WOLVES win the match against Vasco Esports.

This market will resolve to "Vasco Esports" if Vasco Esports win the match against METANOIA WOLVES.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the eventโ€™s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a teamโ€™s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Resolution Source: www.twitch.tv
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